=========================================================================== Advanced engine needed : ZDoom Primary purpose : Single play =========================================================================== Title : Temple of Chaos 2 - Warped Reality Filename : sp_chaos2.wad Release date : 4-16-2005 Author : Agent Spork Email Address : AgentSpork@gmail.com Other Files By Author : sp_deny.wad, sp_geo.wad, sp_e1m5r.wad, e1m3reincarnated.wad, etc. Misc. Author Info : I make maps. Description : "The last thing you remember is trying to leave this god-forsaken temple of evil and chaos, only to find yourself being blown to bits by several large, hulking CyberDemons toting Rocket Launchers. So, how is it that you ended up here? You are in what appears to be the UAC base on Phobos, but, why? Something is wrong, however. The base has been overrun by hellspawn and you keep having strange visions of demonic evil flashing before your eyes. This cannot possibly be the base, but rather.. a warped reality of some kind." Here comes the highly-unwanted sequal to one of the worst maps of the decade! Temple of Chaos 2 is the lousy sequal to the lousy, you guessed it, Temple of Chaos! Things you can expect to see in this map are as follows: Dull, Doom 2 Map07 style gameplay (having to kill monsters in order to beat the map), Random, overdetailed rooms, etc. Sounds good? It doesn't? I thought so. Okay then. The main reason I started working on this map is to test out some random idea that had popped into my head. I think it works quite well. I may possibly use this idea for a more serious map in the future (GEO - Part 2 anyone?) (not gonna happen) Additional Credits to : Credits wherever it is due. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : A couple of months.. Editor(s) used : Doom Builder, XWE, Wintex Known Bugs : Probably breakable scripts May Not Run With... : ZDoom or ZDoom based engines under version 2.0.96 * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://doomrealm.mancubus.net/