=============================================================================== Filename : X-DOVE.ZIP Contents : X-DOVE.WAD (Map 1 for DOOM II, 207840 Bytes) X-DOVE.TXT (This Textfile, 5385 Bytes) X-DOVE.LMP (Demo V. 1.666, 248470 Bytes) Author : Michael "migru" Grube Email Address : migru@vg3.chemie.uni-konstanz.de Misc. Author Info : Hey, play this level and don't waste your time reading those stupid "Misc. Author Infos" :) Description : Try it out - nobody needs a story or something... ;-) Additional Credits to : The ID-people for writing this hell of a game. The authors of DOOM.FAQ. The authors of the following editors: DEU521, DEU521GCC, DEU2C and DOOMEDPM. The authors of the following node-builders: IDBSP and WARM13. =============================================================================== * Play Information * Episode and Level # : Map 01 (DOOM II) Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Skill 4: UV++ compared with DOOM. Check out the LMP if you run into trouble. Hint: Don't waste shells, it's a map where the chainsaw isn't only decoration (see statistics). Skill 3: UV compared with DOOM. The goodies are in- creased a little bit while having 70% of the skill-4-monsters. Skill 1/2: Easy, only 1/3 of the skill-4-monsters with massive increase of goodies. New Sounds : No New Graphics : No New Music : No Demos Replaced : Yep. X-DOVE.LMP (Skill 4, keyboard-played, V. 1.666) Technical Remarks : This map was developed on a 486/100 for DOOM II 1.666. It should run on higher Versions too. I think the level will be slow on smaller computers. The secret bonus section in this map is a bit tenacious even on my machine (hey, no stupid comments here :-] ). Surviving rules : If you see blood pools on the floor - be careful there. In most cases candles mark important positions. Don't push switches before the area is cleaned of monsters. Don't run blindly or in panic in undiscovered areas, this level wants to be examined slowly. You don't have to kill anything behind the red-key- locked door ( hehe, ;-) ). The map-layout allows to activate the switch simply by shooting across the area - if you can see the switch between the monsters 8-). Warning : If you cheat anywhere in this map, you will be frozen instantly and carried to the penal colony KRAD SECROF on mars. |-/ . The amount of goodies in the bonus section should allow everybody to survive easily. This part is for observing and enjoying! You use this Pwad at your own risk. Any damage to your computer, your health, your girlfriend, your cat or whatever while playing this level is purely accidental and not related in any case to X-DOVE.ZIP. Statistics : Statistics? What's that? Ok, here's the explanation. I simply added the hitpoints of all monsters as they were listed in DOOM6666.FAQ (except monsters in the bonus section). The same was done for all the weapons including those you can collect from killed monsters. The health includes beserk-spheres. Enemies Firepower Health [Hitpoint-Units] [Bullet-Units] [eh, Health-Units :) ] 2517 3322 935 Skill 4 1842 3385 1075 Skill 3 984 3493 1425 Skill 1/2 Copyright / Permissions : You may modify this level provided you give credits to the original author (hey, that's me :) ). You are encouraged to distribute X-DOVE.ZIP in any electronic format (BBS, Diskette, CD, etc) as long as you include this text-file intact. Where to get this PWAD : Stupid question. You have it already. It was originally downloaded to the Internet sites: FTP.CDROM.COM and FTP.FU-BERLIN.DE .