=========================================================================== Uploaded by : Graham Burgess (gkburgess-at_compuserve_dot-com) Advanced engine needed : None Primary purpose : Single+Coop play / Deathmatch =========================================================================== Title : Zeh Filename : zeh.wad Release date : 1-March-1995 Author : Jeremy Zeh Email Address : 76362.613@compuserve.com Other Files By Author : Misc. Author Info : (see original text-file) Description : Medium-sized map with uncomplicated design and well-planned gameplay. Additional Credits to : =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : About 20 hours Editor(s) used : WadEd by Matthew Ayres and GDR by Ivan Hawkes and Scott Little Known Bugs : Some minor HOMs and a minimal REJECT overflow May Not Run With... : * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: FTP sites: =========================================================================== The author's original text-file now follows. =========================================================================== *************************************************************** Title : Zeh (Zeh.wad) Author : Jeremy Zeh CompuServe Address : 76362,613 (Please send laods of feedback) Description : Very Neat. If you like the new enemies in DOOM II as much as I do, this is the level for you! Additional Credits : John Zeitler, Ben Stewart, Mike Donahue for play-testing it. ************************PLAY INFORMATION************************ *YOU NEED DOOM II TO PLAY THIS LEVEL* Level # : Level 1 Single player : Yes Cooperative 2-4 players : Yup (Very cool this way) Deathmatch 2-4 players : Sure Difficulty Settings : Yes, the harder levels are HARD! New Sounds : Sorry, but no. New Graphics : It's my first level, whadda ya expect? ***************************STORY******************************** You and your friends are hiking in the woods when, suddenly, you find yourself falling down some sort of elevator (You take it from here). I know this story line is pretty lame, but when you're blasting mutants left and right, I'm sure you won't be worrying about it. ***********************CONSTRUCTION****************************** Base : New level from scratch Build time : Oh, about 20 hours Editors used : WadEd by Matthew Ayres, GDR by Ivan Hawkes and Scott Little Known Bugs : H.O.M. effects in some places (not noticeable unless you look for them). *******************ADDITIONAL WAD INFO*************************** Things : 166 Vertexes : 861 Linedefs : 814 Sidedefs : 1093 Sectors : 175 *******************COPYRIGHT / PERMISSIONS*********************** Authors may NOT use this level as a base to build additional levels. You may distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc.) as long as you include this file intact. *************************Where to get this WAD******************* Looks like you already have it. ;) **********************ADDITIONAL INFORMATION********************* This is my first level and I'm still learning the ropes, but many of the people that have played it said it was the best first-time level that they have ever played (These are guys who live on DOOM). If you've ever made a DOOM level, you probably went through that stage when you picked all the really outrageous wall tiles and went crazy with them. This level is a result of that stage in my level making career. Try this level out and you'll probably agree that it's pretty good for a fifteen year old kid. 2:) ************************TIPS************************************** You probably noticed that I've included another text file called "zeh_tips.txt". It contains tips that may help you finish this level. I want you all to enjoy this level and you're nt going to if you fed up and shut it off. You don't have to look at them if don't want to but they're there if you need them.