=========================================================================== Uploaded by : ETTiNGRiNDER (ettingrinder@hush.com) Archive Maintainer : levels/heretic/deathmatch/p-r/ Advanced engine needed : No Primary purpose : Deathmatch Uploader's Note : This upload is part of an attempt to find "lost" Heretic PWADs from my collection of shovelware CDs and get them back on the 'net. Something for the oldschoolers out there. This is the "modernized" text file, filled in with the original information where possible and the uploader's best attempt otherwise. The author's original text file is included as PATHS.OLD. =========================================================================== Title : Paths of the Heretic Filename : PATHS.WAD Release date : June 01, 1995 (File timestamp) Author : Paul Hruby Email Address : 72610,407@compuserve.com paul.hruby@pcohio.com Other Files By Author : levels/doom/deathmatch/p-r/pdeth.zip Misc. Author Info : Computer Science Student Description : *************************************************** ** BE SURE TO READ THIS SECTION FOR MAXIMUM FUN ** *************************************************** If you like this wad mail my "Play Tester" Darrel: darrel.shalashnow@pcohio.com and tell him he's a "Hairy Gorilla" This WAD is built around an idea I had. It has to do with something I call transporter "Paths". Basically It's a line of connected transporters which after entered you ride (almost always) to the end of the path. These paths are Bi-directional. There are 4 paths around a central building. Just to save you some looking there's NO WAY TO THE OUTSIDE (Except shutting off clipping). The exceptions to riding out the path all the way are: 1) If you die on the trip. You can be run over by another person on the path. Who dies is decided by who lands on the pad first. If it's you your lunch. You can be run over from the opposite direction or from behind (see #2). 2) If you turn around. If you are "TOMED" then you have the ability to move while in the path. All you have to do is reverse for a Very short while and sou be back where you started. You can also SPEED UP by going forward. You can RUN OVER someone ahead of you who is "UNTOMED". Here's Just a few little Bits of Info: 1) The holes by the automatic doors are "Chicken Vacuums" they help if your a chicken. "It's hard to hit one of those suckers flying. 2) There are lifts by the Fire Braziers. Additional Credits to : Darrel Shalashnow (Play testing) =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : Heretic Map # : E3M1 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Yes Other game styles : No Difficulty Settings : Not implemented * Construction * Base : New level from scratch Build Time : 1 week (off and on) Editor(s) used : Heu 5.21h (DJGPP/GO32 Version) Known Bugs : None May Not Run With : None Tested With : Vanilla Heretic * Copyright / Permissions * Authors MAY use this level as a base to build additional levels If you give the author credit for the original and you tell me where to get it. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: FTP sites: