This is a DooM .LMP "Competition" Entry - Please forward it... 2538UV01.TXT 2538UV01.ZIP 2538UV01.LMP - Ultra-Violence! This is a Compet-n/Doom2/10LVS Entry... Recorded using Doom2 Version 1.9 ! Doom2 -PlayDemo with Version 1.9 - Only DooM II - "Episode 1" - Levels 01 to 10 Kills Items Secrets And TIME!! Health Armour LV 01 - 7% 0% 0% 0" 11 (100 0) LV 02 - 100% 50% 100% 2" 11 ( 90 116) LV 03 - 74% 22% 100% 2" 24 ( 82 95) LV 04 - 98% 55% 66% 2" 27 ( 92 16) LV 05 - 74% 66% 66% 3" 57 ( 67 167) LV 06 - 83% 35% 33% 4" 52 (200 200) LV 07 - 100% 83% 100% 1" 15 (200 200) LV 08 - 13% 60% 0% 0" 56 (200 200) LV 09 - 60% 21% 50% 6" 04 (194 69) LV 10 - 19% 24% 22% 1" 21 ( 84 5) Total Time = 21" 278 21" + 4" 38 ====== TOTAL TIME = 25" 38 Serious errors: - played level 3 like a moron... I should just grab the chaingun and walk off BEFORE letting the imps scratch me to heck... :) - forgot the rocket ammo near the blue door on level 5 - I forgot about the "easy" megasphere and went for the one farther from the exit instead. That cost about 30 seconds. - not really serious, but I should have made an attempt to beat 1:00 on level 7 since I had the ammo to do it - I ought to be able to improve on level 9 by more than a minute. I played it poorly. Comments: This was the first time I completed the "episode" and my 5th attempt. I had never made it to level 10 prior to this attempt, so I paused a while longer than normal in order to plan my attack of level 10. I doubt if I'll compete in this category again; I truly detest ending a level without killing everything. Why I went this far is beyond me. Just watching the demo (to get the health/armor values) made me cringe every time I by-passed a monster. Who is to say what "Acceptable" times are for various levels in a 10 level entry? Just because you took longer on a level does not make it unacceptable - provided you used that time to get better equipped for the next level. It's the final time that counts, so don't invalidate an entry just because one level was done poorly (or differently). (BTW, does it count if I get my friend to watch a coop game of me wasting level 11 alone? :) If not, I'll try to get him to work with me on the level instead. He's pretty good, and we've deathmatched on the level for hours) Eric Mullins Email pending (I'll be forced to get a real account soon - my current access will terminate on Sept. 11, 1995) [ Admin. Note :-) Since I can not Email Eric directly, I'll address Eric's "comments" here ... So it took you five whole attempts to complete this "episode" ;-) I had that (level 10) trouble too - to begin with, anyway. Do I detect a little lie there - "I doubt" - Addictive isn't it ? I believe that you are referring to my own 3644UV01 "example" LMP here. Well, the "Acceptable" times were acceptable to just ME, in MY own personal aim to break through MY (40 min.) "barrier" - and that's all - "It's the final (cumulative) time that counts" ! :-) The [ one (of 2 ;-) "no pausing" - and ] only "hard rule" is that each of the level times MUST be clearly visable for any "episode" to count. If they are NOT :-( Auto DisQualification ! That's All. (YES ! If "you" (plus a mate (or even two or three)) can complete Level 11 (or a higher level) ... ".LMP - Give!" ... I'll take it! New (sub-)category coming soon. If you have no mates around, try: > IPXSetup -Nodes 1 -Skill 4 -Warp 11 -MaxDemo ? -Record STAR-LMP The only new [ third (of 1 ;-) ] "rule" will be "NO Respawning !" If your "mate" gets killed s/he stays dead. If "you" can complete this monumental task - YES ! ... ".LMP - Give!" :-))) S.;-) aka. The "Judge". ]