This is a DooM .LMP "Competition" Entry - Please forward it... 10NMNET2.TXT 10NMNET2.ZIP 10NMNET2.LMP - Two Players COOPerative NightMare! This is a Compet-N/Doom2/MOVIE Entry... Recorded using Doom2 Version 1.9 ! Doom2 -PlayDemo with Version 1.9 - Only DooM II - Level 1 to Level 10 Approx Kills Items Secrets TIME Health Armour LV 01 Entryway 29% 0% 0% 0:22 100% 0% Green 14% 0% 20% 72% 97% Indigo LV 02 Underhalls 37% 38% 0% 1:39 66% 0% so on 42% 42% 100% 108% 152% ... LV 03 The Gantlet 35% 20% 100% 1:16 76% 115% 19% 10% 0% 182% 152% LV 04 The Focus 70% 60% 33% 1:52 169% 176% 43% 0% 0% 83% 62% LV 05 Waste Tunnels 5% 0% 0% 0:50 158% 166% 14% 42% 0% 132% 162% LV 06 The Crusher 47% 5% 0% 4:38 124% 92% 38% 11% 66% 92% 102% LV 07 Dead Simple 52% 28% 0% 1:03 197% 198% 42% 28% 100% 147% 148% LV 08 Tricks and Traps 0% 0% 0% 0:43 197% 198% 11% 60% 0% 200% 148% LV 09 The Pit 22% 34% 0% 2:28 77% 45% 24% 6% 0% 196% 96% LV 10 Refueling Base 6% 10% 0% 1:57 65% 0% 10% 28% 33% 146% 200% Total Time = 16:48 min [ Gross Time = 19:19 min ] Description: Level 02: Nice coop, this way it's really easy. Level 04: Green collecting the keys, while Indigo makes some cover action. Level 05: The invulnerability makes extremly easy, no cooperation needed, the exit room can be tricky... Level 06: Nice coop, some role changing in red key room (green had too many energy :) ) it cost some seconds. Level 07: It's rather easy... Level 08: Another single player level, too much invulns. Level 09: It's a good place to cooperate, and we really use this chance. Level 11: Sorry but we were not prepared for this one :) At the begining we tried to discus the plan, but the cyberdaemon doesn't want to cooperate with us, he stands in the way :( This lmp is a result of a 3 days practice, but we keep on working, soon we do the remaining levels too :) Hope you like it! Green: Istvan Pataki Indigo: Laszlo Magori [ Admin. Note :-) Yes, love it ! Note that although you make this look rather easy it is a *lot* harder than it looks. Thanks for providing your own table data... If anyone wants to beat this they must get as far as level 12 and remember NO respawning - If you get fragged, you must let your buddy/ies finish the level and may rejoin at the start of the next level, without any big weapons. So how many points is this worth... easy 1 point each for each level completed - so that's 10 points each... until this gets beaten. S.;-) aka. The "Judge". ]