This is a DooM .LMP "Competition" Entry - Please forward it... 21NM6652.TXT 21NM6652.ZIP 21NM6652.LMP - NightMare! This is a Compet-N/Doom2/MOVIE Entry... Recorded using Doom2 Version 1.9 ! Doom2 -PlayDemo with Version 1.9 - Only Kills Items Secrets And TIME!! Health Armour DooM II - NightMare! Run ! - Beginning to the Death ! Level Time Kills Items Secrets Health Armor ------- ------ ------- ------- --------- -------- ------- 1 0.44 48% 0% 20% 100% 84% 2 2.58 125% 80% 100% 92% 106% 3 1.26 69% 22% 100% 126% 137% 4 2.25 132% 55% 33% 84% 41% 5 3.14 84% 66% 0% 139% 145% 6 4.43 85% 17% 66% 95% 110% 7 3.24 200% 100% 100% 100% 27% 8 1.57 60% 80% 28% 184% 92% 9 4.01 59% 44% 0% 174% 60% 10 4.06 50% 36% 33% 200% 200% 11 2.04 74% 9% 66% 124% 43% 12 4.30 43% 40% 0% 15% 60% 13 4.49 62% 47% 37% 120% 121% 14 4.39 123% 50% 0% 98% 93% 15 2.50 40% 12% 18% 100% 124% 31 1.33 63% 4% 100% 200% 150% 32 0.58 103% 100% 66% 200% 200% 16 3.01 25% 40% 0% 188% 189% 17 4.55 96% 66% 0% 147% 72% 18 1.07 17% 37% 0% 200% 100% 19 2.58 33% 1% 33% 57% 75% 20 2.06 40% 33% 57% 168% 100% 21 2.24 83% 94% 0% 92% 99% 22 - - - - 0% 6% ^ [ Time: 55 minutes & "712" seconds. ] Total time: 66 min. 52 sec. [ 66:52 ] Description: Finally I did it ! This is probably the greatest .LMP I have ever recorded. There are a lot of things that can go wrong when playing NightMare, and it often did. At one point it almost drove me mad, you are so close all the time but one single mistake is enough to take you down... At this very moment while I'm typing this, my keyboard, or what's left of it (after all my NightMare tries) isn't working very well, eight keys are missing from the last time I used it. Keyboards are cheap though... Some comments about the levels... Level 01: Not much to say, everyone can do it... Level 02: This one isn't easy at all, a few mistakes and you're dead. Level 03: Quite simple if you plan it well. A lot of health makes it easier. Level 04: This one isn't a favorite of mine, little health and a lot of guys with guns makes this level very hard. Level 05: This level is very easy if you take it slow... Level 06: This is also a very easy level, especially when using the new trick at the renevents. Thanks Anthe for this ! The "new" finish is also great, taking the key without opening for all the monsters makes the end very nice and peaceful. Kai-Uwe should have credit for the "exit-jump". Level 07: Easy level, not in this .LMP though Level 08: Imortal all through the level, gotta plan it well. Thanks Steffen and Anthe. Level 09: This one is much harder without the BFG... Level 10: The "Steffen route" is great and you always finish up with at least 150/150. Level 11: This level is easy, though without a good plan it's very hard. Level 12: The end is very hard I never seem to get any better at this either... Level 13: Very easy level with the new route, probably easier then level 01 - Kai-Uwe, the credit goes to you ! Level 14: Hard at first sight, but if you plan it well this level is quite easy. Level 15: This level is average, and a miss at the "button-jump" can sometimes be fatal... Level 31: Piece of cake. Level 32: Same as above, no comment. Level 16: In this level I tried to kill the archvile before taking the blue key and then the invunarability, this way you don't have to use the BFG to get the Sphere and you can hereby save some plasma. Level 17: Lots of tricks helped me through this one, this level is probably one of the hardest levels in NightMare mode. Sorry Anthe, I figured out all the tricks by myself... Level 18: Just run through. Imortal all of the time. Level 19: An easy level, a big mistake could probably kill you. Level 20: This route is perfect for NightMare, this is a very easy level because there is a lot of health, the end is a bit caotic though. Level 21: Quite easy, harder than 19 and 20 though... Level 22: The reason you never see me "go down" and die is because I'm trying to lower the elevator at the same time I die (space button), so I reappear at the start immediately after dying. [ Except I have "fixed" this - maybe I shouldn't have ] Is it possible to finish this one at NightMare ?!? I don't think so... Additional credits to: Steffen Winterfeldt, the legend who made NightMare playable ! Without his -Record'ings I would never have pushed myself this far...... Author: Daniel "Demonlord" Lindgren E-mail: akllin95@student.umu.se I would like to thank id software for the greatest computer game of all times. This game is alive ! DooM II will rule forever ! Later. [ Admin. Note :-) WOW !!! [ Less the 2 bytes at the end ] Next stop... "D2S" : Demonlord... Steffen... Anthe... ??? S.;-) aka. The "Judge". ]