This wad is a WolfenDOOM scenario for DOOM II; in other words, a Wolf3D TC. Astrostein 3 is the final installment in the Astrostein trilogy and includes: 13 meticulously detailed levels; More enemies; More weapons; Destructible lamps, security cameras and plasma conduits; Many ambient sounds; A few easter eggs. =========================================================== = Title: Astrostein 3 Filename: ASTRO3.WAD Author: Laz Rojas Email Address: filmman@pacificnet.net, wolfdoom@aol.com Misc. Author Info: web site at http://www.pacificnet.net/~filmman Description: 13-level WolfenDOOM adventure, featuring new enemies, graphics and ambient sounds. Created on a Macintosh. Files included: ASTRO3.WAD ASTRO3.DEH -- patch file DOOMinator v2.0 -- for applying the patch file DOOM II 1.0.3 Updater -- for updating the DOOM II application before using the DOOMinator Additional Credits to: The guys at id, for creating both Doom and Wolfenstein. Also Blake Zuckerman, for installing some of the flats. =========================================================== = *Play Information* Game: Doom II Level #: MAP10-MAP21, MAP31 Single Player: Yes Cooperative 2-4 Player: No Deathmatch 2-4 Player: No Difficulty Settings: Not at this time. New Sounds: Yes New Graphics: Yes New Music: No Demos Replaced: None *Construction* Base: New levels from scratch Build Time: Three months, on and off Editor(s) Used: HellMaker, Demon, Deimos, MacBSP, Inkworks, NTW Pro Known Bugs: None. *Story* The final installment in the Astrostein trilogy. Your stolen cargo ship out of fuel, you arrive at Spaceport One in earth orbit -- and so begins an epic adventure that takes you from the spaceport to a military airfield in Germany; through the streets of downtown Berlin, the Berlin subway system, and the offices and corridors of various government buildings; to Nazi Central Command; and finally to a secret fortress in the Bavarian Alps for a final confrontation with the cyborg Hitler who still rules Germany and all of earth. If you manage to survive, you might succeed not only in bringing an end to the 100-year Reich, but return to your own time and destroy the time portal you failed to destroy before and prevent the Nazis from ever using it. But here on their home turf, the Nazis aren't about to play games with someone who's already slipped through their fingers twice. *Copyright/Permissions* Authors may not use this level as a base to build additional levels. You may distribute this WAD as long as this read me is included. *Where to get this WAD* FTP Sites: BBS Numbers: Other: http://www.pacificnet.net/~filmman ============================================================