=========================================================================== Archive Maintainer : this could be considered x-rated Advanced engine needed : Any BOOM compatible, ZDoom and OpenGL based ports recommended for gameplay smoothness and better graphics. Primary purpose : Single player. =========================================================================== Title : Doomguy's pimp ventures III: Cybie Dreams Filename : CYBIE3.WAD Release date : 2/1/2008 Author : Randy & Mandy Email Address : roskis@cheeseportal.net Other WADs by author : CYBIE.WAD, CYBIE2.WAD Description : After barely escaping from last time's trouble, you take a few moments to rest. Your eyes close, and you start dreaming about a better place. A place where you can be happy, a place with no troubles and worries, a place where you can have what you want. A place with...Happy Cybies roaming around??? WTF?? Oh well, at least this time it's only a dream. Or isn't it? Credits : To the author of IMPSE for the impse sprite. To the author of CANON.MID and FAIRYLAND.MID. To E-Rotic for the uhm... interesting animation ;-). To Michael "Optimus" Kargas for his interesting effects in dmnsgame.wad, which inspired us. To all of our fans for supporting us. To ourselves, for doing all the rest. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes (better believe it, soldier!) Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : CYBIE3.DEH, if your source port doesn't support DEHACKED lumps in PWADs. * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Player starts only. Deathmatch 2-4 Player : Player starts only. Difficulty Settings : Not implemented. Special notes : Make sure you use the included CYBIE3.DEH on ports without DEHACKED lump support else the map will be nearly unplayable, and you'll miss plenty of new features. * Construction * Base : Mostly new from scratch, portions based on CYBIE.WAD and CYBIE2.WAD Build Time : Probably something like 12 hours spread over 2 months. Editor(s) used : DoomBuilder, WinTex, XWE, PSP, MSPaint (TM), CoolEdit Pro 2.1 Known Bugs : Occasional slime trail or DEH glitches with some ports. Suppose there are others. What can YOU do about it? May Not Run With : vanilla. Tested With : PrBoom, ZDoom, ZDoomGL and GZDoom. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors