================================================================ INFORMATION - MAP REQUIRES REGISTERED QUAKE V.1.01 OR HIGHER ================================================================ Title : Assassin. Filename : assassin.bsp Author : Stuart Maine. Email Address : Stuart@etchinghill.com Description : The assassination. You are an Assassin on a mission to hunt down and kill the Hell Knight 'Lord Marcek.' You will need to infiltrate his castle and find him. The halls of his keep are populated by his loyal minions and are said to be full of dangerous traps. To add to your problems once you find him you will have to deal with his elite Shambler bodygaurd. Do not fail, Assassin, as failure is punishable by death. ------------------------------------------- Additional Credits to : Id Software for Quake. Ben Morris for Worldcraft. Ceri Llewellyn, Peter Kempton, Jose Raluy, Rob Stewart, Jonathan Mitchell and Mark Worth for play testing. ================================================================ * Play Information * Level Name : Assassin. Single Player : Yes. (specifically designed for this.) Cooperative 2-4 Player : No. Deathmatch 1-5 Players : No. Difficulty Settings : No. * Construction * Base : New level from scratch. Build Time : Around 50 hours. Editor(s) used : WorldCraft version 1.1a including Qbsp, Light and Vis from Id. Platform used : P120 with 32MB RAM running Windows 95 and Quake v1.06 Known Bugs : When the map starts it reports a maximum sounds error. This is because there are too many sound effects in one place for Quake to deal with. You can ignore it. Notes : Due to the levels size (around 2.3mb unzipped) you may have trouble loading it on computers with only 8mb of RAM. * Legal Stuff * You may distribute this level and include it in any compilation etc., as long as you include this text file and give me credit. * Other notes * To use this map, you should: - Put the .bsp files in your /quake/id1/maps/ subdirectory. - Load Quake and at the console type: "map assassin" Don't include the quotation marks.