================================================================ Title : Altrincham Office of System Team Filename : alti.bsp Author : Iain Benson Email Address : iebenson@zen.co.uk if you like it, e-mail me, and your friends. Description : This is where I work. Top floor, near the kitchen under the flickering light. It is not completely accurate - none of those secret rooms are really there - I have no idea what the roof looks like and if there really was lava all the way around . . . This was originally designed for my Company's Web-site as a real cheap Virtual Office tour, but I could never figure how to bitmap the MD's face onto the grenade throwing monster - Oh well. Anyway, there is plenty to see, plenty to do, it is just a shame the steps in the fire escape took up too much memory. Credits : Dean Thomas, Design : DaveJ, SimonC et al for play-testing. Additional Credits to : ID Software. ================================================================ * Play Information * Single Player : One. No monsters [see above] Cooperative : No, ha! Co-operative, excuse the tears. Deathmatch : Yes, naturally. 10 Starts Players : 6 - 16; the more the better. CTF : No * Construction * Base : From Scratch Finish Date : October, 1997 Editor(s) used : Worldcraft Known Bugs : If your really high, the sky goes grey, this is because the Q1 engine does not really cope well with long distances - sorry. Design Time : 2 days Build Time : About two minutes, give or take. ====================================================================== Here comes the science bit - concentrate . . . * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You want ideas? Dream'em yourself. This BSP may be distributed over the Internet and/or BBS systems. If it is distributed by CD or other magnetic media as a cover-disk for a magazine - E-mail me to let me know. That's it.