=============================================================================== Title : Belgarions World 1 Filename : Bel1.bsp Version : 1st May 1997 Author : Mark Fairbairn Email Address : mfairbairn@charlton.vic.edu.au Misc. Author Info : Quake editing http://www.charlton.vic.edu.au/mark/q/ Description : Designed for deathmatch, the objective is to get to the very top of the room to gain the advantage over the other players. However getting there will be difficult as you are a rather easy target as you make your way up the very narrow & steep path to the wooden platform WAYYYYYY above the floor level. This is a well lit level, although there are some dark areas on the floor beneath the computer consols. This level is quite good when used with the Mech Warrior patch, as there is plenty of room to fly around and blast the unfortunates below. This level uses some of the original DOOM textures, including the computer consol texture. Additional Credits to : Masked Formatter & Radaghast for play testing. =============================================================================== * Play Information * Game : Quake Single Player : No Cooperative : No Deathmatch : Yes, 8 dm starts Difficulty Settings : No New Sounds : No New Graphics : No Demos Replaced : No * Construction * Base : new map Build Time : many hours Editor(s) used : Worldcraft 1.1a System CPU : P166 RAM : 64M 3d card : none TIMEREFRESH : 62FPS (from teleport position) Compile Time VIS : 3979 secs LIGHT : 49 secs Known Bugs : None * How to use this level * In your Quake/Id1 directory create a directory called "maps" and copy the level into it. In Quake, bring up the console and type in "map bel1". Authors may use this level as a base to build additional levels, on the condition they email me the modified level. If you would like a copy of this level in .map format, you are invited to ask for it. Any comments as to this level would really be appreciated. * Where to get this map * http://www.charlton.vic.edu.au/mark/q/ ftp.cdrom.com and mirror sites. This level is copyright 1997 by Mark Fairbairn. Permission to use, copy and distribute unedited copies of this file -- bel1.zip -- is hereby granted, provided that no fee is charged for the use or availability of this file (other than the normal connection costs for on-line services, if applicable). The above copyright notice and this permission notice must be left intact in all copies of this file. Commercial distribution of this file is permitted only in accordance with the conditions below. Commercial distribution includes any means by which the user is required to pay either for the support (e.g. book, newsletter or CD-ROM) or for the file itself. Unauthorized commercial distribution is prohibited. If you wish to commercially distribute this file, note the following: (1) This file contains intellectual property (including, but not limited t o, textures and other artwork) owned solely by Id Software (www.idsoftware.com), and is subject to any and all copyrights held by them. The author does not have authority or permission, either expressed or implied, to grant usage of Id's copyright, and, by granting permission to use this level in a single commercial release, does not claim or waive their rights thereby. (2) Permission is granted by the author for commercial distribution of this file if all of the following conditions are met: (a) The author is notified by email prior to the file's inclusion on any commercial release; (b) The author is provided with one (1) "contributor's copy" of the finished product upon it's release. Said "contributor's copy" is to be sent to the author using the shipping address specified by the author in his/her reply to the publisher's initial email notification, and is to be provided at no cost to the author; (c) This file (including this copyright notice) is not to be modified in any way, and shall be distributed as the author intended; (d) The author retains all relevant and proper copyrights to this work both prior to and subsequent to the commercial release of this file. (3) By requesting a shipping address from the author, the publisher signifies acceptance of, and agrees to abide by, these conditions. By returning a valid shipping address to the publisher, the author thereby grants the publisher usage of the author's copyrighted work for commercial purposes. Thank you for your interest in this work.