This version: V1.00 - 01/02/97 -=[ General Information ]=- TITLE : The Castle DESCRIPTION : DM Level for Quake Registered, suitable for 2-10+ players AUTHOR : Mike Stratton EMAIL ADDRESS : m.stratton@btinternet.com WEB PAGE : http://www.btinternet.com/~m.stratton -=[ Level Information ]=- GAME : Quake NAME : castle01.bsp SINGLE PLAYER : not really, unless you just want to admire the architecture. COOPERATIVE : No DEATHMATCH 2-4 PLAYERS : Yes - definitely DEATHMATCH >5 PLAYERS : Yes - oh yes NEW GRAPHICS : Yes (couple of new textures) NEW SOUNDS : No -=[ Construction ]=- EDITOR USED : Worldcraft CONSTRUCTION TIME : 20+ hours KNOWN BUGS : None that I know of, if you find any let me know. -=[ How to use the level ]=- Create a directory called "maps" in your quake/id1 directory and copy the level into it. In Quake, bring up the console and type "map castle01" -=[ Some Comments ]=- This is my third level. It is the biggest one so far and I have played it with up to 12 Reaper Bots. I always use teamplay and I find that one side will hold the high ground for a while until, seemingly against all odds, the other side will manage to get it back. Watching what happens to the poor grunt who decides to take the lift when there are 6 Reapers waiting for him at the top is kinda fun. (That's why I put the armour there you know). One Reaper did manage to take out 4 of my team before I gibbed him - respect. The painting in the Throne room (yes they are big chairs!) is one of mine created with Visual Reality 2.0. If anybody uses this level for 'real' deathmatch against 'real' people I would appreciate comments on how it plays. -=[ My levels ]=- Cellar01 Deathmatch 2-6 players Temple01 Deathmatch 2-8 players Castle01 Deathmatch 2-10 players -=[ Distribution Information ]=- You can put it on a CD or other things, but only without any modifications and with this Text file - !!! but e-mail me first !! Mike Stratton Devon, England