============================================================= Title : CWDM1 - The Box Filename : CWDM1.BSP Author : Chris "Kerr Avon" Wigman Email Address : cwigman@ndirect.co.uk Misc. Author Info : Avid Quaker, and a bit of a musician. ;) Despises school, and has an IT teacher that knows less than him. ;D Description : The first in a series of DM levels by myself. I am working on some SP stuff, but that, of course, takes much longer. Mr. Red gave me the idea of a simple box-type level, that I could expand on in my own way. This is the result. The Box has 12 DM starts, and a SP start if you wish to check it out or play with the reaper bot. Have fun! Additional Credits to : - Pete "Mr Red" Harvey, for the design - Mike "Mr Green" Noble, for generally being an annoying bastard. ;) - Gyro Gearloose, for some kickass levels, and the cool GYROTEX.WAD. NOTE THAT SOME OF THE TEXTURES IN GYRO'S WAD HAVE BEEN USED IN THIS LEVEL - 'COS THEY'RE GREAT. :) - Yahn Bernier, for unquestionably the best Quake level editor that exists! (and the first with Hexen 2 support!) Yup, BSP. - id Soft. I spit on those who do not credit these godly persons. They gave us the meaning of life for christs' sake! :) ============================================================= * Play Information * Game : Deathmatch Single Player : Reaper Bot works well on this level. Cooperative : No. Teamplay : Hmm, untested, but may work okay. Deathmatch : From 2 to 12. (between 2 and 6 is best) * Construction * Base : New level from scratch Editor used : BSP 0.85 (THE kick-ass editor) by Yahn Bernier Time to Build : Finished in one 6 hour sitting! Compile time : qbsp :- 46 seconds light -extra :- 250 seconds (4:10) vis -level 4 :- 188 seconds (3:08) Machine used :- Cyrix 6x86-P166+ with 32mb ram Known Bugs : None, since there are none. I've checked the entire level thoroughly. * Additional notes * Two GIF files accompany this level: CWDM100.GIF and CWDM101.GIF. These can be used for previewing purposes (a-la SPQ Quake Heaven). They are in a resolution of 512x384 (vid_mode 17). Oh, and, there is NO WAY WHATSOEVER of getting the lightning gun, quad, pent, or super-health without rocket or grenade-jumping. There are no hidden sections, and there is nowhere you can hide - for long. The Reaper Bot plays quite well on this level - watch out. * Copyright / Permissions * This level can not be used as a base for another modification of any sort. Providing this text file is included, along with both GIF files CWDM100.GIF, and CWDM101.GIF, this level can be distributed without restriction. The only exception being for commercial exploitation, which WILL NOT BE ALLOWED WITHOUT PRIOR PERMISSION FROM ME!!! Once again, textures from Gyro Gearlooses' GYROTEX.WAD file, have been used in this level. I wanted a change from the standard id ones, and this is the perfect "second option" IMHO. The SKY2 texture (stars) were originally used in the Lunar Base 2 level by Brian Hess a.k.a. Wendigo - I used this for the same reasons as Gyros' textures. * Where you can get this modification * cdrom.com in the usual places (in the c section), athough I'd check incoming until November, and Quake at Meccaworld. Soon my own site. Currently, The SuperSonic Matrix, my site does not contain any Quake-related material. I'll be starting a new site for all my Quake stuff in the near future. The Matrix can be found at: http://www.ndirect.co.uk/~cwigman/ If you're a Sonic fan, you'll like it - I recommend taking a look in the emulation section, where you can download and play nearly ALL of the Sonic games on the Genesis, Game Gear and Master System - on your PC.