December 21, 1997 ================================================================ Title : Blood rooted Filename : DM1KE.BSP Author : Kirk Eichler Email Address : daniel@pr-bauer.eunet.de Description : The base of this DM map is a DOOM2 level I built some time ago. Some people persuaded me to rebuild it for Quake, so I did it and it became better than I had expected (its pretty cool for two-player deathmatches, because its not as big as the other dm maps. It should support glQuake as well, but let me know if there are problems. Additional Credits to : Chris Carollo and Trey Harrison (for Quest), id Software (for Quake), Hannes Rusch (for beta testing) and Daniel Bauer (for uploading and lending me his email address) ================================================================ * Play Information * Single Player : Yes (for testing) Cooperative : No Deathmatch (+8 player) : Yes! (thats what its made for) Difficulty Settings : No New Graphics : No CD Track : 6 Demos Replaced : None * Construction * Base : New level from scratch: 599 brushes, 167 entities Build time : about 1 week compiling machine : P133, 64MB RAM qbsp : 134 sec light -extra : 306 sec rvis -level 4 : 2548 sec Texture WAD used : Base Editor(s) used : Quest v1.1 Known Bugs : May crash sometimes when playing with ReaperBots ('movetype_push with a non bsp model') * Copyright / Permissions * You may distribute this BSP, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.