================================================================================ Name: DMMP4 - Base 2200 - version 2 Filename dmmp4.bsp Date 2. 5. 1999 Author Martin Petricek Email petricm@feld.cvut.cz hcl@post.cz WWW http://petricm.fd.cz Mirrors http://freeweb.coco.cz/petricm http://members.xoom.com/petricm Description Large deathmatch map. There are lots of corridors and also large open places. It was designed to be playable in 16 players deathmatch. If there are less than about six players, it will take a long time to find your opponent... Don't try it in 1-on-1 deathmatch - in this case you could use DMMP2 or DMMP3. ================================================================================ * Map Information * Game Quake 1 Single Player No Co-op NEVER! Deathmatch Yes! Best with 10-16 players. Warning: Map has no exit. Move to the next level through console. ================================================================================ * Technical details * Base New map from scratch Used editor Worldcraft 1.6 Make time Too long... Known bugs None ================================================================================ * Other things from me * DMMP (for Quake I, Doom II and Duke 3D) - I recommend Quake version :-) If you don't have it, you should look at my page DMMP2 (for Quake I) - small map (2 players deathmatch) DMMP3 (for Quake I) - medium map (2-5 players deathmatch) Piskvorky (now version 2.00) - Game of "make five", good AI, I'm working on a new version. You can find all these and other things at my page: http://petricm.fd.cz I am making now next level - small level for about 3 players. Watch my site, it'll put it there when it'll be finished. ================================================================================ * Copyright * This level CAN be used as a base or inspiration to create other levels. If you do so, please give me a notice (email). You can distribute this freely any way you like (FTP, BBS, CD, WWW, shareware collections, send it to a friend, etc...) as long as you include this file with the map and you don't modify neither this file, neither the map. Many hours (days/weeks) of fun with this level wish you Martin Petricek