======================== GENERAL INFO =========================== Title : OpenGL - DeathMatch Arena #·1 Filename : GLDMA1.BSP Author : Carlos Sisí Email Address : sisi@iname.com (emails welcome! do not hesitate) Other levels of author : DMA1,DMA2,DMA3,DMA4,DMA5,DMA6, DMA7 and DMA8 (on ftp.cdrom.com) Description : Deathmatch Only Level, intended for 4/8 players, probably more. This level has been BSP2PRT optimized to allow transparent water at virtually _NO_ hit speed. GL-Quake only, of course, although the level is completely playable for software users. Additional Credits to : Ben Morris, author of Worldcraft American McGee, momentums of DM2 Michael Oates, momentums of UKOOLDM5 Jose Luis Cebrian, for... "consulting" *waves!* ========================= LEVEL INFO =========================== Single Player Game : Nai Cooperative Game : No way Deathmatch Game : Yep! Recommended # players : 4/8, +8 probably but not tested Quake-c powered : No New textures : Maybe, i have a mixture of wads... ======================= CONSTRUCTION INFO ====================== Base : New level from scratch Editor(s) used : Worldcraft, by Ben Morris Bugs : None i know of * Copyright / Permissions * Authors may use this level as a base to build additional levels, although i prefer you write your own levels completely from scratch if you plan to post it in a FTP site. Anyway, i will happily share the map file if you ask for it at my email address. You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. You CANT exploit this level on a commercial basis. Only Walnut Creek CDROM compilations is granted to do so. * Where to get this BSP * FTP sites: ftp.cdrom.com/pub/quake/levels/.... email: sisi@iname.com