21st April 1997 ================================================================ Title : Dark Fortress Filename : GLFortrs.bsp Original Author : Matt Lauckhart Modified by : Neil Cowie Email Address : NCowie@Novell.com Description : Medium Sized map. Dark and moody for some great deathmatch action. I have added a layer of water to this level and re-compiled it for Transparent water in GLQuake. All credits should go to the original author for a good Deathmatch level. This level really rocks with upto 4 Reaper Bots. Big thank you's to all the Quake community out there that make Quake more than a game..... Neil (LeRouge) Cowie GLQuake rules.... ================================================================ 8/23/96 ================================================================ Title : Dark Fortress Filename : Fortress.bsp Author : Matt Lauckhart Email Address : rkgjmk@techline.com Description : Medium Sized map. Dark and moody for some great deathmatch action. ================================================================ * Play Information * Single Player : Yes, to look around. Cooperative : No Deathmatch : Yes. I'm guessing that around 6 players is max for Difficulty Settings : No a good game... I could be wrong. There New Sounds : No 8 deathmatch starts New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Quest Known Bugs : None Build Time : Two days, on and off. * Other Levels by Me. DUNG- a small level for 2 to 4 players. Download it, it's great. * Other Info * I have only played it with over a serial line but it is meant for more than two players. If you do anything with this level please e-mail me and include this text file. If you find any bugs please e-mail me. If you like this level please e-mail me. If you hate it please e-mail me your address so I can hunt you down.