7/9/98 ================================================================ Title : Delirum Continuum Filename : gmdm10.zip Author : Ryan "Myst" Boucher Email Address : ryan_boucher@hotmail.com Homepage : http://www.effect.net.au/ryanb Misc. Author Info : Student at Erindale College. (Canberra, Australia) Description : A remake of gmdm10 for the GM dmpak. Not much has changed, just a few minor tweaks. Largish level using the roman, mayan style textures. Additional Credits to : Ben Morris for making Worldcraft, Id software for Quake. Niel White III for ReMipDLX ================================================================ * Play Information * Single Player : Yes (To learn the level) Cooperative : No Deathmatch : Yes (16 starts) Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : No WAD used : Rogue, Hipnotic * Construction * Base : New level from scratch Build time : 6min, 53sec qbsp : 94sec 917brushes } light-extra : 181sec 176entities } Done on my Pentium 166/MMX 32MB RAM. vis-level4 : 142sec } Editor used : Worldcraft 1.6a (One helluva editor), Remipdlx as well Known Bugs : none Installation : Put map in the Id1\maps directory Start a Quake multiplayer game. Bring down the console and type: map gmdm10 Betatesters: Teatime Goofey Play this level and tell me what you think. please. * Copyright / Permissions * You may NOT use this map as a base for more levels. You MAY distribute this bsp, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) if you include this file intact and get my permission. * Where to get this WAD * ftp.cdrom.com