7/9/98 ================================================================ Title : Haunted Halls Filename : gmdm6.zip Author : Ryan "Myst" Boucher Email Address : ryan_boucher@hotmail.com Homepage : http://www.effect.net.au/ryanb Misc. Author Info : Student at Erindale College. (Canberra, Australia) Description : A re-release of the Haunted Halls for the GM dmpak. A twisty medium sized dm level. battle revolving around a central area. Watch out while getting the quad. Additional Credits to : Ben Morris for making Worldcraft, Id software for Quake. Niel White III for ReMipDLX ================================================================ * Play Information * Single Player : Yes (To learn the level) Cooperative : No Deathmatch : Yes (12 starts) Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : No WAD used : Wizard, Medieval * Construction * Base : New level from scratch Build time : 2min, 20sec qbsp : 30sec 486brushes } light-extra : 71sec 131entities } Done on my Pentium 166/MMX 32MB RAM. vis-level4 : 40sec } Editor used : Worldcraft 1.6a (One helluva editor), Remipdlx as well Known Bugs : none Installation : Put map in the Id1\maps directory Start a Quake multiplayer game. Bring down the console and type: map gmdm6 Betatesters: Teatime Goofey Play this level and tell me what you think. please. * Copyright / Permissions * You may NOT use this map as a base for more levels. You MAY distribute this bsp, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) if you include this file intact and get my permission. * Where to get this WAD * ftp.cdrom.com