================================================================ Title : Lunar Base 2 Filename : lunar2.bsp Release Date : March 31st, 1997 Author : Brian Hess a.k.a. Wendigo URL : http://www.widomaker.com/~bhess/lunar Email Addresses : wendigo@virginia.edu bhess@widomaker.com Description : The second in a series of deathmatch levels with single player capabilities in a Lunar Base setting. In response to feedback from the first Lunar level, I tried to put a lot of emphasis on true 3D level design and fully exploiting what the Quake engine is capable of. Additional Credits to : ThinIce for making demos of him defeating my clip brush system. CyberEgg, dEviL, ^Tsuba, }{arball, Wino, and Danakate, Mancer, Calabraun, EvlGenius, Thinice, and anyone else I forgot for playtesting various betas on my server. ================================================================ * Play Information * Single Player : Sure, it's chock full 'o monsters. Cooperative : There are 14 coop starts, knock yourself out. Deathmatch : YES Difficulty Settings : No New Sounds : No New Graphics : All new texture set New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Worldcraft v1.1a to make the .map Wad2Tool v1.0 for adding textures MipDip v1.5 for .wad maintenance Known Bugs : I DARE you to find an unaligned texture! Build Time : About 60 hours so far Texture Wad used : wendigo.wad (I made all of the textures in this level myself.) Compile machine : P133/64mb QBSP256C Time : 4 minutes, 6 seconds (0:04:06) Light (-extra) Time : 24 minutes, 8 seconds (0:24:08) VIS (-level 4) Time : 3 hours, 25 minutes, 17 seconds (3:25:17) Brushes : 814 Entities : 543 Models : 47 * Where to get this level * ftp://ftp.cdrom.com/.11/idgames2/levels/deathmatch/j-l/lunar2.zip ftp://ftp.widomaker.com/pub/hess/lunar2.zip ftp://irc.dorm.virginia.edu/pub/quake/lunar2.zip * Copyright / Permissions * Copyright (c) 1997 Brian Hess. All rights reserved. This level may be electronically distributed only at no charge to the recipient, and may not be modified in any way. This text file must be included with the level. This level may not be distributed on any CD-ROM without the prior, explicit consent of Brian Hess. The textures contained in this level may not be used in the creation of other levels without the prior, explicit consent of Brian Hess. This level may not be used on a commercial Multi-player server without similar explicit consent.