=========================================================================== Title : The Shining Version : 1 Author : Jason Breeze Email Address : jtbreeze@mci2000.com, or killinu@hotmail.com Other Files By Author : Eternal Horror (enthor15.bsp), Hydrophobiconfinement (hydroc1d.bsp) Description : Deathmatch level good for 6-8 players. Somewhat complex in structure. =========================================================================== * Type of QUAKE file* New level : Yes * Play Information * Single Player : No (unless you want to walk around, by yourself) Cooperative : No Deathmatch : Yes Difficulty Settings : Not implemented New Sounds : No New Graphics : No * Construction * Base : New level from scratch Editor(s) used : WorldCraft v1.5 ************ SPECIAL NOTE ************* I wanted to see just what the limitations of the Quake engine are. Well, I may have found out with this level. R_speeds get very high in areas, but I figured what the hell, let's see what this baby can do! However, the ONLY problem with this level is, besides the r_speeds, is that in any FOV (field of vision for you newbies) above 97 will result in some areas "greying out". This is definately not good, and would be horrible for NET play as the grey out would be all over the place. Heh, and there was so much more I wanted to do with this level that if I had my way, the r_speeds would have been in the thousands :). Maybe some day it will be possible. At least I'm proud of the lighting :) So fire up those reapers and have a blast. BTW: if anyone plays this level with gl support, let me know how it works out, if there is grey out, etc at FOV's above 100. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this BSP, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.