================================================================ Title : Palace of Nestor Filename : nestor.bsp Author : friday jones Email Address : fries@hog.net Description : This is an original deathmatch level for Quake2. Additional Credits to : The people at ID Software for bringing us Quake II. ================================================================ * Description * Nestor was a Mycenaean king who was a contemporary of Hector and Achilles. His palace is one of the best-preserved in modern times. This map, made for deathmatch play, is a loose interpretation of Nestor's palace made from floor plans available today. This may be the flattest Quake2 map ever created, because all of the action happens at ground level. * Setup * Unzip NESTOR.BSP to your \Quake2\Baseq2\Maps directory, and all the files ending with .WAL to your \Quake2\Baseq2\Textures directory. If you don't have these folders already, create them. Once you've begun a Quake2 deathmatch in from one of the default deathmatch maps, open the console and type MAP HIGHIRON. Any other systems running Quake2 in your TCP/IP LAN will automatically download these files as soon as they join the server you started. * Play Information * Single Player : Yes, but just for checking things out. Cooperative : No. Deathmatch : Yes. 3Wave CTF : No. CD Track : No. * Construction * Base : Original map. Editor(s) used : QED2 Known Bugs : Ancient Greeks didn't have firearms. Build Time : Three or four days of part-time labor. QBSP3 Time : 20 seconds. QVIS3 Time : 2 minutes, 25 seconds. QRAD3 Time : 20 minutes, 4 seconds. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels (just give me credit).