================================================================ Title : _Nuclear_'s Lair Filename : NUCLEAR.MAP and NUCLEAR.BSP Author : Fred Peterson (_Nuclear_ on EfNet IRC) Email Address : nuclear@jpj.net Description : This is my first attempt at a deathmatch level and my first attempt at a level IN Quake. It is pretty fun for 4 player dm. This was also made in October of 96, so, I had none of the amenities that a standard editor of today would have (ala vertex manip, plane editing , face editing, clipping planes, 3d texture view, 3d view). Additional Credits to : id Software GhostCodr and Undertow for Wax #QuakeEd regulars and my fellow ops ================================================================ * Play Information * Level Name : _Nuclear_'s Lair (ya I know, cheesey) Single Player : Yes. No monsters though. Cooperative 2-16 Player : No. Deathmatch 1-16 Player : Yes, oriented towards 4 player (only 4 dm starts) Difficulty Settings : No. BSP Version : 29 * Construction * Base : New level. Build Time : 8 hours + the time it took to figure out Wax It took my Pentium 90 w/16mb under 95 4 minutes and 54 seconds to compile (QBSP, LIGHT and VIS) Editor(s) used : WAX .91, the very best :) Known Bugs : Hmmm...no leaks, found the 3 I did have...ummm..no others * Legal Stuff * You may distribute and modify this level, as long as you include my text file and give me credit. This level is NOT to be distributed via CD-ROM or any other electronic media unless written consent has been given by the author.