Quake deathmatch level Contents of pdm7.zip : pdm7.bsp,pdm7.txt Version : 25 august 1998 Title : pdm7 Filename : pdm7.bsp Author : Peter Bisseker [assasin] Email Address : pete.biss@dial.pipex.com Description : fast dm4 style :) Additional Credits to : id for Quake,Ben Morris for Worldcraft,Tim Wright for Arghlite Antony Suter for rvis amd Ken Alverson for Wqbsp165 Deathmatch levels by author : assasin_x, addict, bounce, base_220, cat, cross, dmf_101, dong, encounter, fortress, funny3, funny5, halls, hurt, junkie, j_dm, pdm3, pdm4, pdm5, pdm6, pdm8, pdm9, potty2, pro_dmq, pro_dmr, q_dm, rekessib, rift, super_bot, sukie, sudden, uncon, weep, xomis, Single player levels : mymap, tomb All these levels can be found in ftp://ftp.cdrom.com/pub/idgames2/levels ************************************************************************************************************************** * Play Information * Single Player : No Cooperative : No Deathmatch : Yes (7 starts) * Construction * Base : New level from scratch Editor(s) used : Worldcraft 1.6a Known Bugs : None Build Time : 15 hrs Texture Wads used : various QBSP Time : 45.0 seconds Light Time : 8.0 seconds VIS Time : 7.0 seconds : vised with transparent water. * Copyright / Permissions * This level is (c)copyrighted by Peter Bisseker 1998 You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without id software and my explicit permission. You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.