7.15.97 ================================================================ Title : Beneath The Remains Filename : Remains.bsp (KaSplat.zip) Author : Jon Holdredge Email Address : warpony@starnetinc.com Description : This is a medium-small sized Deathmatch map. There is a single-player start and all the items are there, but no monsters. I made this map with "The Place of Two Deaths" (dm1) in mind. Its' style is mostly the same as that map. It has what I think is a "dungeon"-type atmosphere. There is only one secret area and it shouldn't be to hard to find. Stuff I didn't put in include: green armor, lighting gun, and the pentagram. I don't really find any of these things useful in DM situations, so I left them out. Everything else is in the map. Near the SP start, there is a crucified zombie on a cross. For some reason he disappears in DM mode and the cross stays. It doesn't affect gameplay at all, but the cross looks out of place without him. If anyone knows how to keep him in dm mode... can you tell me? I would appreciate any feedback, positive or negative, so don't hesitate to send me some e-mail. Additional Credits to : Ben Morris-Worldcraft : Steve Polge-Reaper Bots : id Software-duh ================================================================================= * Play Information * Single Player : yes BUT no monsters Cooperative : No Deathmatch : Yes-7 starts * Construction * Base : New level from scratch Editor(s) used : Worldcraft Build Time : Four days Texture Wad used : Midieval, Wizard, and Metal * Other Info * Unzip into the quake\id1\maps directory (create if necessary). Launch Quake, go to the console and type: map Remains * Copyright / Permissions * Authors MAY take brushes out of the MAP file and use them in their levels, but PLEASE give me credit for whatever you take. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP or it's MAP file on any CD or distribute it in any way without my permission. You may not distribute screen shots of this level in any form other than electronically.