================================================================ BASE FILE FOR CUSTOM LEVELS Title : Tesseract Filename : tessrct.map Author(s) : Luiz Claudio Duarte Email Address : arcadia@elisium.com Description : This level tries to model a tesseract (a four-dimensional equivalent of a cube) in Quake's three-dimensional world. There are no monsters or items, this is just an exercise in level editing. Additional Credits to : Robert Heinlein ================================================================ * Play Information * Level Name : Tesseract Single Player : Yes, but dull Cooperative 1-32 Player : No Deathmatch 2-32 Player : Yes, but there are no items Difficulty Settings : n/a New Sounds : no New Graphics : no Sound Track : no Demos Replaced : none .map Included : yes Software needed to play : normal Quake (registered) Comments : If anyone uses this level, please drop me a message. I'm also interested in any comments on the accuracy of the model. * Construction * Base : none Build Time : about 12 hours Times & stats :System Used : Pentium 100, 32 Mbytes (Win95) Qbsp : 43s Vis (-level 4) : 26s Light (-extra) : 317s Brushes : 344 entities : 194 miptex : 12 Texture WAD used: texture.wad (Quake's original textures) Editor(s) used : Quark 3.2 (unregistered) Known Bugs : * Legal Stuff * -------------------------- Authors *can* use this level as a base for others, as long as I'm informed of it and credit is given.