============================================================================ Title : Da Flippin' Base Filename : tomdm1.bsp Author : Thomas Vachuska (TomiKazi) Email : doobs@jps.net Description : Elongated and tall room with cable car traveling between the two far ends to get to the 'goodies'. Fairly shallow lava below. Three fairly open rooms on each side of this center room. No safe places to camp, lot of 3D action. Quad, ring, RL, GL, SNG, LG, armour and mega helth. Few lifts and teleporters. Symmetrical around (0, 0) origin. Thanks to : id Yahn Bernier, for the awesome BSP DeadMeat for the great BSP tutorials geezer for assistance and architectural tips Fruitcake for some excellent architectural ideas My wife for not yelling at me to get to bed ;o) Testers : geezer, Fruitcake, Blazer, Rael, Hack_Me_Up, Tobor, gambit, Staplegun, Shafty Boy, Rocket_Man (and TomiKazi of course) ============================================================================ * Other Info * My first map using BSP or any other editor for that matter. Good stuff Yahn. I did learn the value of RCS (revision conrol system) all over again. :o) In QuakeWorld, one is able to jump over the bridge railing to get to the red armor and back again, but in Quake, once you get the armor, good luck trying to get back onto the bridge without rocket assisted jump. (Hopefully, the assist is from a rocket fired by you at the ground and *not* fired up your a$$ by an opponent.) Aw... what do you care about all this stuff? Fire up Quake and go play! * Play Info * Single Player : No (just a start) Cooperative : No Deathmatch : Yes (8 starts, 2-6 players, 7 or more is insane :) Difficulty Settings : No New Sounds : No New Graphics : No Sound Track : None Demos Replaced : None Source Included : No * Construction * Base : New level from scratch Editor used : BSP 0.86b Known Bugs : none known Brushes : 771 Construction Time : 8 (LONG) evenings The file, tomdm1.bsp, may only be distributed provided this text file remains intact and accompanies the tomdm1.bsp file. This map may not be sold or distributed without prior written_ consent from the author.