================================================================ Title : TXant 19 - Tokars Fort Date : 2/18/98 Filename : txant_19.bsp Author : TXant Email Address : yantar@online.de Description : medium-sized level with lots of stuff in it. Fast action. Additional Credits to : ID Software, of course and once again. Lithium Software. ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : Yes, 17 starts, 3-8 players optimized. Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : No * Construction * Base : New level from scratch Editor(s) used : WinQoole 2.30 Known Bugs : None. But have to be used under WinQuake. See down. Build Time : About 6 hours Texture Wad used : metal, wizard Compile machine : Cyrix200 with 32M RAM (WIN95) QBSP Time : 32.9 s Light Time (-extra) : 192 s VIS Time (-level 4) : about 20 mins. Brushes : 295 Entities : 136 Textures : 21 * Other Info * All my levels have vis bugs when I use health/ammo boxes in it. In WinQuake, it looks perfectly; in Dos Quake it does not. Don't know why. Could anyone tell me, please? I did not spend much time with entity placing but I placed them intuitive. The level is also imperfect 'cause I wanted to stay under the 300-brushes mark. (my Qoole reg. key is not yet at me) 17 DM starts 1 SP start 2 GArmor 2 YArmor 1 RArmor 1 Quad 1 100H 1 RoS 4 SSG 4 SNG 2 RL 1 LG ________ * News * New levels always under construction for Quake I+II. And maybe some other levels for QRally,AirQuake,QTank or so. * Copyright / Permissions * You may do what you want to do with this. But don't delete it! Bye! TXant