Title : Urban CTF Filename : rmctf6.bsp (current ver rmctf6a.bsp) Author's : Jeff Kendall - Aka: rocketman Email Address : jeff@africamail.com URL : http://come.to/rocketland/ Description : I found Fragtwca on the net and found it to be too big. This CTF map is small to medium. Flags are in obvious positions in the tops of red and blue brick skyscrapers. Very few powerups in this map. There is a hidden sniping railing around the entire map which you can jump to from no less than 7 places. It provides a sneaky way to attack the other guys' fort. Additional Credits to : * Play Information * Single Player : single player spawn included Deathmatch 2-16 Player : Yup Difficulty Settings : No New Sounds : No New Graphics : Yes Mod : works in ctf or rocketland * Construction * Base : From Scratch Editor(s) used : WorldCraft 1.6 Known Bugs : none Vis -level 4 : na Arghlight -extra : na Processor/Ram : K6-233/96M DM info : Fun! rocketland : rocketland is a server side mod that requires clients to download less than 500k of models, wavs, progs, etc automatically in quakeworld. rocketland features runes, grapling hook with "fetch" (pulls victim to you), sniper rifle, and custom treatment of several entities in maps. Fake pentagram, AQ (always quad), spawn protection are all configureable in rocketland. Furthermore rocketland has a special "practice arena" mode that allows the use of any rocket arena map for one on one deathmatch, with spectators. Depending on server flags, spectators can just watch, axe each other, or fish for people in the arena with thier hooks (sick aint i). Rocketland also supports ctf maps such as this one. Rocketland treats TF maps as ctf maps except that team doors and lifts work.