SlaughteRama Version 1.01 Install instructions: Remember pkunzip -d Put the lot of this in quake/srama For QW, if you setinfo MOTD with a string, it will be printed as the last lines of the MOTD when a player joins the server. Basic Game instructions: Kill the guy who is it. When you become it, kill everybody else. RULES *For every 8 players, 1 is it. *When the level starts, you must find the It item and you will become It. *When you become it you aquire these things: -All the weapons. -Infinite ammo. -200 red armor. -200 health. -a 12 second immobile wait. (the countdown you see) -a 15 seconds of Invincibility. -a very bright white glowing effect. -double damage. -inability to pick up runes, backpacks, and pentagrams. *It will automatically drop his rune if he has one. *It will automatically DIE if he is it for 5 minutes. *Blue players cannot hurt each other. *It players cannot hurt each other. *When you are spawned, you get 3 seconds of invulnerability. *It can only be killed by other players or by being it too long. *If it discharges in the water, he will survive but will not be able to discharge again until he picks up some cells. *Normal players will die if they discharge (unless invulnerable. This will happen BEFORE It is killed if it is also killed.) *If It is killed just after killing the person who killed him, he will drop an It item. (nobody won.) *If all players vote to leave a level (impulse 86), then the level will end just after the last person votes. *The It item looks like a combined Quad and Pentagram. *The It item moves every minute to prevent impossible situations. Idea: DeviLock: BlackRazor_DoA_@hotmail.com Coder: IMarvinTPA: IMarvinTPA@bigfoot.com Test Server: Phil of clan Phid: phil@phid.net http://phid.net 130.91.4.223:27500 Other: Zoid for CTF. I used some of the methods in CTF for a few bits. Also the 8x and 2x sounds were taken from CTF.