-----------------------------Q2BMCTF1---------------------------- ----------------------McKinley Space Station--------------------- Build Time: approx 20 hours, 3 hours bug and play testing Compile Time: PII 233 40 Mb RAM, 5.5 hours If your familiar with McKinley Base or Revival, this is yet another sequal to the series, I have always loved both of those maps and was excited to see that Zoid created Revival for Quake 2, only I was not so fond of the weapons placement and how difficult it was to run the base, after doing this edition, I found that the design is what causes the base offensiveness and to help treat this problem and balance the offense-defense of the base, I toned down the heavy weapons inside the base, forcing others to travel outside to get better weapons, particularly the rocket launcher since all to many have this fetish with it. I also included the BFG which is located in a very dangerous place. Beware of falling into space, for you won't last long, and in some cases, just because it looks like you can stand there, you may not be able too. To my knowledge everything works as it is supposed to, this map is not as pretty as the originals, but hopefully will provide a slightly different method of play. Look forward to an original map by me in the future, I am about half way through creating it and it will be released soon. I have also included the route file I created with about half an hour of playing with the eraser bots, they seem to love this map and don't seem to get stuck (except when I first put them in it of course). Bill a.k.a. Colonel Sanders This map was created soley by me and was not started by any templates. If Zoid sees this map, I hope he enjoys the twist I have added and is not too upset. Please do not include this map in any cd's without me being notified, after all, I did all the work and deserve to know about it's distribution. Otherwise it is free to roam around the net and bbs' without any problems. 1:19 AM 5/28/98