=================================================== Title: Energy Processing Plant Filename: Energy.bsp Author: Ryan Corey Email address: Bond007103@AOL.com(may change soon.) Description: Single Player Level For Quake II Special Thanks:IdSoftware for Quake II and Virtus for DMM2(editor used) =================================================== --------------INSTALLATION-------------- Copy the .bsp into a subdirectory of quake2\baseq2 called maps (i.e. c:\quake2\baseq2\maps) Then run Quake II. Enter the console (press "~"), and type in "map " at the command prompt., where is the name of the map (energy.bsp). NOTE: Neither the .bsp extension nor the quote marks should be typed in. ---------------Play Information--------------- Level Name: Energy Processing Plant Single: Yes Deathmatch: Maybe Later but not currently.I may use it as a base for a CTF level later on. Comments: This level is short and difficult.Lotsa bad guys but low weapons. ---------------Construction--------------- Base: built from scratch Build Time: about 3 days ---------------Compile Info-------------- q2vici:about 40 minutes with VIS & RAD Editor(s) used: Deathmatch Maker 2 Known Bugs: None that I know of. Tested on Win 95 with 200mhz 24mb and with a Power VR Extreme card ---------------Legal Stuff------------- Authors may MAY use this level as a base to build additional levels(as long as you give me some credit). You may distribute this any way you like as long as you include this readme. If you sell this level for profit you MUST contact me first.This is not supported by any company whatsoever.