Thanks for taking the time do download this map. This is my first map I have ever released for Quake 2. I have been mapping for a while but haven't felt I liked any of my other maps to the point I would release them. So enjoy and have fun. If you want e-mail me to tell me what you think, I would love to hear from you. Installation is very easy. Just extract all the files to the directories they are in, in the zip file. I did it this way instead of having to put everything into a .pak file. That way server ops can run this in a rotation on their servers with whatever mod they want. If you are going to run this on your server I would like to know. Darkman {decaf} jepp@oz.net ========================================= Title : Darkman's Frag4-2 Filename : DKMfrag42.bsp Author : John Epp Email Address : jepp@oz.net Homepage : Http://www.oz.net/~jepp/ Description : This is a Quake 2 conversion of the original File Frag4-2.wad. Liberties have been taken with weapons and item placement for Quake 2. Additional Credits to : Rust ( http://www.planetquake.com/rust/ ) Excellent Editing Site Robert Duffy (QeRadiant http://www.planetquake.com/qeradiant/ ) Id Software ( http://www.idsoftware.com ) Deconstruct (http://www.frag.com/deconstruct/) Thanks! Beta Testing Crew : Clan Decaf and their servers. (Thanks for the kick in the ass Spoo!) Andrea for the original Idea The Premier Doom2 Kirkland Lan Crew (Thanks guys) ================================================================= Other Levels by Author : None Released at this point. ================================================================ * Play Information * Single Player : No Cooperative : No Deathmatch : Oh yea 12 start points Difficulty Settings : No New Sounds : None New Graphics : Sky2 furnished by (stecki@frag.com) New Music : None Demos Replaced : No * Tale of the Tape * Base : Frag4-2.wad (doom2 wad) Unknown Author Editor(s) used : QeRadiant Known Bugs : None Build Time : Many, Many months on and off Texture Wad used : EUM1 mainly Compile machine : P200mmx with 80megs Diamond FireGL 1000 Pro WQBSP Time : Light (-extra) Time : Total Time 3 hours 53 mins rVIS (-level 4) Time : Brushes : 1500 Entities : 270 * Copyright / Permissions * Copyright Notice: THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF AND SO AM I - REPORT THIS TO jepp@oz.net This file (), or any derivative works thereof, may not be sold or redistributed for profit in any way without express written permission of the author. This includes, but is not limited to, mass archival as on a cd-rom and inclusion in commercially published compilations (books and/or magazines). You are free to copy this file for personal use, or to make it available for redistribution in its electronic format, provided that: (1) it remains wholly unedited and unmodified, (2) no fee or compensation is charged for copies of or access to this file, and (3) this copyright notice and the following disclaimer remain attached. Disclaimer: This file is provided by the author "as is", and any express or implied warranties, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose are disclaimed. In absolutely no event shall the authors be liable for any direct, indirect, incidental, special, exemplary, or consequential damages (including, but not limited to, procurement of substitute goods or services; loss of use, data, or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence or otherwise) arising in any way out of the use of the information herein contained, even if advised of the possibility of such damage. Please respect my position as to not allowing distribution on a cd-rom of any and all type. Certain companies (Actura and Head Games) tend to 'net scrape' and then profit from the work of others without obtaining permission. Copyright ©1998 John Epp All rights reserved.