================================================================ Title : Ice Ice Baby Date : 1st July 1998 Filename : icebaby.bsp Author : Steve Lyne aka "Scary-one" Email Address : scooby.doo@swipnet.se Home Page : nope Mail Address : Steve Lyne Emausgatan 23c 722 24 Västerås Sweden Description : Get those skates on ...... Quite possibly the best ever Quake 2 deathmatch level, or maybe not. Quite simple the most fun I have had deathmatching in ages. Play with 2 or 3 bots, weapon stay on, and with respawn farthest activated .... it rocks! Additional Credits to : i) ID software ii) Bogeyman, my friend, for helping me to beta-test the level ================================================================ * Play Information * Single Player : errrr yes, kill yourself by skating in front of your own rockets !!! Deathmatch : Yes, 2 or max 6 for complete mayhem! Difficulty Settings : No * Construction * Base : New level from scratch Editor(s) used : Qoole amongst other things Known Bugs : I don't believe so ... but it runs slow in software ... lots of glass textures. Build Time : 4 hours Compile machine : Overclocked 166mmx - running at 200 with 80Mb RAM QBSP Time : 7 seconds QVIS Time (level 4) : 2 seconds QRAD Time (extra) : 6 minutes * Permissions * You MAY NOT sell this sucker for money. If a magazine wants it on its CD - that's fine. Send me a copy and we're quits :) General BBS use - sure I guess that's what it for. You MAY NOT alter or add to this level without my permission. * Last but not least * Please email me if you like this level. It boosts my confidence and gives me a big kick up the ass to get the next one done.