================================================================ Title : The Bug Vile Date : 9-11-98 Filename : iodine1.bsp Author : Nuklearic Death(Bug) - Richard Heath Email Address : godzilla@bulloch.com Home Page : www.geocities.com/Tokyo/Flats/4171 (soon to be moved from here and much more added) Other maps by author : So far this is my first map(ok a revision of my first map) but I plan to have more released one day. Description : This is my first map for Quake2. This is actually a map I made before and just redid it to make it look a ton better. The original map was called bugvile.bsp and was in bugvile.zip. I decided some of the areas needed spicing up and noticed that I had left out a few clip brushes here and there so I decided to revise it. It is a dark deathmatch map using black metals. Any complaints, compliments, suggestions, tips, or whatever would be greatly appreciated. The level design and architecture were all completely thought up by me. I used only light fixtures to give off light and no light entities. I did this to try and create the most realistic lighting I could achieve. Also a note on the lighting is that I cannot see colored lighting so this was a blind attempt to use it. ================================================================ * Play Information * Single Player : Just for looking around Cooperative : No. Deathmatch : Yes (8 start points; play with 16 if you like) Difficulty Settings : No. New Sounds : No New Graphics : No. New Music : No Demos Replaced : No. * Construction * Base : New level from scratch(ok so my bugvile original) Editor(s) used : BSP Known Bugs : none Build Time : 2 weeks(because of school and ideas) Compile Time : 8 hours ================================================================ *Installation* To install all you have to do is unzip the iodine.bsp into: quake2/baseq2/maps or wherever you installed quake as long as it goes into the baseq2/maps area other wise it won't work. Then to run it you go into quake and pull down the console by pressing the tilde(~)key and type: map iodine1 ================================================================ * Copyright / Permissions * All the architecture in this level is made by me, so I have the rights to do anything I want with it. Anyone who wants to include this level into a set of levels or sell it in something like a new Quake2 mission pack or whatever should ask me first, though I would consider it an honor if offered. ================================================================