================================================================ Title : The Forgotten Outpost (kamidm1) Filename : kamidm1.bsp Author : Adam "kami" Koebel Email Address : kami@3dgw.com Description : The map isn't very big and it was originally designed for 1 on 1 play, but now I know that it plays well with 2 to 6 people also... Eight players maximum, or else it might get too hectic. There are basically 2 secrets, and one other thing which isn't so much of a secret, but is hard to do. On first inspection of the level you will probably notice no Hyperblaster, BFG, or Quad. But they are there. The BFG is the hardest to find, of course. The Quad is in the water pump. Press the buttons by the large pipe and both the glass and water will come down. Hurry up and grab the Quad or else the glass will quickly close then about a second later the water rises and you drown. So if you hear someone gasping for air, let them die before you open the door :) The BFG? No hints. The Hyperblaster? It's in the wall. And if you want to play this with Eraser Bots, put the included kamidm1.rtz in your Quake2/Eraser/routes directory. If you want to run it on a server for some reason, email me so I can come play ;P. Credits: GameDesign.net (for all of their tutorials and discussion board), Greedo & SlapMahFro (for helping me test it and to Slap for running it on a server) ================================================================ * Play Information * Single Player : To look around Cooperative : No Deathmatch : Yes! Difficulty Settings : No New Sounds : No New Graphics : No New Monsters : No New Demos : No New Models : No QuakeC Patches : No * Construction * Base : New level from scratch Editor(s) used : Radiant, QuArK, DMM2 (for the sniper tower), Keygrip 2 Known Bugs : At the water pump when the glass comes down it kind of still looks like the glass is still there (has something to do with the surface being transparent or something) Build, Test & Compile Machine : K6-2 @ 336MHz (112x3), 64MB PC100 SDRAM, 12meg Voodoo2 Build Time : 15 hours at least Compile Time : 5 hours, 41 minutes Comments : Watch for my next map, which is probably going to have a medievel theme to it. (Inspired by that reet ass Heretic 2 demo) * Legal Stuff * This map may ONLY be electronically distributed and ONLY with no charge to the recipient, and may not be modified in any way. This text file must be included with the level.