==================================================================== Gib Me Liberty ... A Quake 2 level by Ed Cope ==================================================================== filename : lksa.zip author : Carnage contact : e-mail: rbaker@pcez.com homepage : http://www.pcez.com/~rbaker description : Deathmatch Quake2 level beta testers : Me! Other levels by author : ==================================================================== * Boilerplate information * single player : no cooperative : no deathmatch : yes difficulty settings : no demos replaced : None new graphics : No new sounds : No new monsters/weapons : No new Code : No music : No * construction * base : new level from scratch editor(s) used : Quark build time : 5 days number of brushes : ? compile time : On a P200 MMX w/ 32 Megs RAM QBSP3: 16 sec QVIS3: 1hr. QRAD3: 21 minutes ==================================================================== known Bugs : A corner in the large room is kinda jagged I did'nt drag the end of the wall far enough. ==================================================================== * Info * This is my first public release of a Quake2 map. There was no real drive to finish or release this map... the reason being is that this map was made just to figure out some of the Quake2 features. All in all... I think that it turned out pretty good... for deathmatch that is. ==================================================================== * installation * Unzip the file lksa.bsp into your Quake2/Baseq2/maps directory, start Quake2 and type "map lksa" at the console. ==================================================================== * Credits * - id Software for another awsome game! ==================================================================== * Where to get this level * ftp.cdrom.com