Sunday 25 April, 1998 ================================================================ Title : KorbX - Q2 Style Version : 1.0 Filename : q2korbx.bsp Author : William P. Dorr Email Address : dorr@teleport.com Description : Quake II Deathmatch Map Other maps by me : Several Q1 maps, soon to be converted to Q2 Additional Credits to : id Software, The Forge, Ben Morris, Blue's Thanks to : The kids at TigerNet for playing and loving the original Q1 DM maps I made Check out my homepage at: http://www.teleport.com/~dorr/ ================================================================ * Play Information * Single Player : Yes, but why bother? Cooperative : No Deathmatch : Yes Difficulty Settings : No New Sounds : No New Graphics : Yes New Music : No Track No. : 7 * Construction * Base : KorbX, one of my original Q1 maps. Editor used : Worldcraft 1.6a Known Bugs : None that I know of Build Time : 1 month to make the move from Q1 to Q2 Texture WALs used : Q2 textures, and 3 of my own. Compile machine : P200-MMx 64MB RAM QBSP3 Time : 6 secs (.1 minutes) QVIS3 Time : 238 secs (3.97 minutes) QRAD3 Time : 2479 secs (41.32 minutes) How to use this map: 1. Put q2korbx.bsp in 'baseq2\maps' directory under your Quake2 directory (without quotes, create one if it doesn't exist.) 2. Put the .wal files in 'baseq2\textures\korb' directory under your Quake2 directory. (without quotes, create one if it doesn't exist.) 2. Start Quake2, and enter 'map q2korbx' in your Quake2 console. * Copyright / Permissions * QUAKE(R) and QUAKE II(R) are registered trademarks of id Software, Inc. This map is (c) by William P. Dorr, 1998. You may distribute this .bsp freely via internet, provided you include this .txt file and leave the archive intact. You may not distribute in any other means without prior written (not email) consent. Commercial distribution requires prior agreement by the author. * Where to get this Level * ftp.cdrom.com and its mirror sites.