================================================================= Title : q unleashed aggression 4 - resurrection Filename : qua4res.bsp Author : Thomas Moeller, alias vorph | TiC Email Address : vorph@tic.de Misc. Author Info : Member of TiC, co-author of several add-ons for Doom (2) and Quake. Such as Memento Mori & Memento Mori 2. Description : Its back, the most played TiC Doom 2 Level reconstructed for Quake 2. little axe-mess present ;) Additional Credits to : id for the next asskicking game special thanks Adrian Carmack for the evil skins in quake 2 - excellent work, love them ! Trey Harrison for pcx2wal and quest. Your programs are excellent but why donīt you ever finish them up ? The MD2 viewer looks like hacked together in 10 minutes. ;) Quest misses just some minor but important features which could have been implemented without THAT big problems donīt you think so ? John Wagner for Improces, Iīll probably use in 10 years a seperate computer with DOS for this program, yeah I still use it. :) All people who supported TiC releases with their intensive playing of them. Special "FickDichinsKnies" to : all stupid fuckers. (feel free to add yourself here heheh ;) ) ================================================================= * Play Information * Installation: Extract it with Winzip (!) or any other zip program which is able to handle long names, into your quake2/baseq2/ path 3 subpaths get generated Textures - the textures take place here Maps - the map will be here (qua4res.bsp) TiC_DOCS - the docs, html and txt start it from the console with < map qua4res > Game : Quake 2 Start Map : qua4res Single Player : just to look around Cooperative : No Deathmatch : Yes , I suggest a maximum of 4 players. Difficulty Settings : No New Sounds : No New Graphics : yep, all textures, except the sky Note, they are actually made for quake so they are just auto-fitted with pcx2wal - some color values changed, cause of that they look a bit fucked up, in case you wanna use them use the ones of the quake version. Feel free to use them, as long as you give credits I donīt have any problem with it. Demos Replaced : No * Construction * Build Date : 18. - 21. december 1997 Base : NEW map from scratch Build Time : see above Editor(s) used : Quest and XTED (texteditor for adding entities and setting texture flags) QBSP3,QVIS3,QRAD3 (who cares about the compiling time) Improces for Textures. PCX2WAL for GFX conversion Known Bugs : light scattering bugs of the unfixed QRAD .. canīt change it at this moment ( Iīm not a coder :] ) * Copyright / Permissions * Authors may NOT (!) use this level as a base to build additional levels. You MAY distribute this BSP, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include all files in this archive intact. * Where to get this map * ftp.cdrom.com and its mirror sites I guess and at ftp.tic.de of course ---------------------------------------------------------------- Check out our homepage: http://www.tic.de/ ----------------------------------------------------------------