============================================================================= Title : RailWar4 (4th & last version) Files : RailWar4.BSP, RailWar4.TXT archive: RailWar4.zip Release Date (DD/MM/YY) : 08/17/99 Author : David Richard aka Drago-x Email Address : dr@execulink.com Web Site : none...at the moment Description : This is my first deathmatch map for Quake 2 and the concept originated from a map by Eric Pershey (Raiwars). This map is designed completely from scratch and includes a few features that we thought would make a better game. The map has only 4 multiplayer entries but seems to work fine if you have more players. The ammo is limited though. You can run but you can't hide. Installation : * Unzip Railwar4.zip into your Quake2/baseq2/maps directory. At the console type: map railwar4 Thats it. Additional Credits to : id software Worldcraft. My deathmatch buddies...Aaron and Chris. WHAT'S NEW : I used original textures. This is my first. Misc. : Send me some feedback about this map if you feel like. ============================================================================= * Play Information * Game : Quake 2 Single player : Yes (only for looking around) Cooperative 2-4 players : Yes Deathmatch 2-6 players : Yes ... the best. New Graphics : No New Music : No New Sounds : No DLL : No * Construction * Base : New level from scratch Build time : About one week + 3 revisions (mostly lighting details) Compile Machine : Pentium Pro 150 with 64M QBSP3 Time : 15 secs QVIS3 Time : 1 hr 20 min QRAD3 Time : not sure. Editor(s) Used : WorldCraft Known Bugs : None * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You may distribute this BSP, provided you include this file, with no modifications to the archive. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this BSP * WWW : http://www.cdrom.com