================================================================ Title : Ray Of Light Date : 98/06/12 Filename : Raylight.bsp Author : Shank (Kurt P. Gulden) Email Address : kgulden@accessone.com Home Page : Other maps by author : see below Quake2 ====== Bluewave (http://www.cdrom.com/pub/idgames2/quake2/levels/deathmatch/a-c/bluewave.zip) Quake1 ====== GibNasty (http://www.cdrom.com/pub/idgames2/levels/deathmatch/g-i/gibnasty.zip) Drench (http://www.cdrom.com/pub/idgames2/levels/deathmatch/d-f/drench.zip) Description : An ammunitions depot/base with some dramitic lighting effects. Additional Credits to : John Carmack and the id team for creating such wonderful games. ================================================================ * Play Information * Single Player : No. Cooperative : No. Deathmatch : Yes (6-10 players). Difficulty Settings : No. New Sounds : No New Graphics : No. New Music : No Demos Replaced : No. * Construction * Base : New level from scratch Editor(s) used : QERadient Known Bugs : None. Build Time : It has been an on-again, off-again project. QBSP3 : 27 seconds elapsed QVIS3 : 2802 seconds elapsed (47min) QRAD3 -extra : 1757 seconds elapsed (29min) Spec : PPro 180 with 128Mb running NT 4.0 * Copyright / Permissions * These files are intended to be freely distributed over the Internet and/or BBS systems. You are NOT authorized to put these files on any CD or distribute it in any way without my permission. (Please just be polite and ask if you would like to use them.) Have fun, I did. Shank :)