released: December 20, 1998 ------------------------------------------------------------------- Title : Rapid Eye Movement Filename : Sleepdm1.bsp Author : Kristian Duske aka SleepwalkR Email Address : SleepwalkR@ndc.sh Web Site : http://homes.cls.net/~k.duske Description : Quake2 1 on 1 Map generally dressed in the base texture set This is my first Quake2 map, so don't be too critical with me. I hope that you like this one...feel free to send feedback. Additional Credits to : The genius mappers: Dennis Kaltwasser aka Headshot Sten Uusväli aka ztn Graeme Timmins aka ProdigyXL The patient beta testers: [NDC]Maria [NDC]Dr.Pain [NDC]Nackis Unc [NDC]Gen.Cluster [NDC]EisenDter Tim Wright for Arghrad. IDSoftware for...you know what I mean *sniff* ----------------------------------------------------------------- Play Information Settings : phew...nothing special... Deathmatch 2-8 : 2-5 is best...(4 Respawn Pods) Deathmatch 9-100 : hell, that would be boring...but be sure to set weaponstay on =) Construction Build Time : two weeks...and some days to learn Worldcraft... Editor(s) used : Worldcraft 1.6 Other Programs used : enhaced compile utilities by Tim Wright. Known Bugs : hmmm...none found yet...*ahem* Compile Times QBSP3 : 7 sec QVIS : 234 sec ArghRad : 314 sec System : P2-333/64MB/SCSI Instructions Just put the .bsp file into your \quake2\baseq2\maps directory. Then run a multiplayer game, lower the console and load it by typing "map sleepdm1". Now have fun! Distribution Authors MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any other way than over the internet without my permission. This map is to be distributed freely, so don't pay any money for it. If you already have paid for it, uhm, send the same amount of money to me =) 'nuff said!