================================================================ Title : rgb arena Date : 12.25.98 Filename : stecki08.bsp Author : Jeff "stecki" Garstecki (pronounced geoff) Email Address : stecki@terrafusion.com Home Page : deconstruct.terrafusion.com Description : deathmatch level for quake2. this is a conversion of a CTF map in a project i made "Arena CTF." yeah i know, you never heard of it. It's available at the site above as well, give it a try. Additional Credits to : ID software, that guy, you know... oh yeah and him. ================================================================ * Play Information * Single Player : No Deathmatch : Yes, 4+ (supports 12 spawners) Difficulty Settings : No * Construction * Base : New level from scratch Editor(s) used : WorldCraft1.6a Known Bugs : geez, i thought i fixed them Build Time : Dunno Textures used : a few... Compile machine : P300 with 128M ram QBSP Time : dunno, didn't watch QVIS Time (level 4) : dunno, didn't catch it QRAD Time (extra) : um, i dunno Brushes : what you paint with Entities : i saw a ghost once, does that count Models : i dated one once, and it was enough * Other Info * many people think that earth revolves around the sun, but it really revolves around an axis. * Copyright / Permissions * distribute non commercially freely, but please include this textfile with the map. if you wanna do anything else with it, please email me. i love lawsuits.