===================================================================== Title : The Eternal Battleground Filename : sykdm2.bsp Date of Release : August 5, 1999 Author : Syk Email Address : syk@crossfire.co.uk Web site : www.yewtreelw.freeserve.co.uk Description : A small sized level made for Quake 2 Deathmatch, there are three main rooms with direct and looping connections. Credits : -Mods for inspiration, -Half for playtesting, -id Software for Quake 2, -Ben Morris for Worldcraft, -Tim Wright for ArghRad ===================================================================== * Play Information * Game : Quake II Single Player : No Cooperative : No Deathmatch : Yes, 10 respawn points Difficulty Settings : No New Textures : No Exit : No ===================================================================== * Construction * Base : New level from scratch Editor used : Worldcraft 1.6a Build Time : About a week Bsp Time : 8 sec Vis Time : 47 sec Rad Time : 362 sec Compile machine : K6-2 350Mhz - 32 Megs of RAM - TNT 2 ===================================================================== * Installation * Put the bsp file that is in the zip into your Quake2/baseq2/maps folder. If it is not there create it. Run Quake2. At the console, type 'map sykdm2' (don't include the quotes). ===================================================================== * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without contacting me first. =====================================================================