-------2 April 1999------------Trip99 tournament Quake2 mapZ----- ------------http://www.mediartech.it/trip------------------------- ================================================================== Name: Tripdm1,Tripdm2,Tripdm3,tripdm4,tripduel. Author: Andrea "BARIO" D'Intino (levelZ and textureZ) FrOYd/deathstar (textureZ) bario@zetha.com Content: Quake2 Deathmatch mapZ ================================================================== ---------Play info-------- Single Play: NO DM: Yes New graphic: Yes New sound: NO -------------------------- Editor used: Wc 1.6a,Qeradiant Building time: Can't remember Bugs: please report me any. All maps are compiled with: gddqbsp3,gddvis3 (from Geoffrey Dewan) and ArghRad3.exe (from Argh!) except map tripdm3.bsp compiled with gddqrad3 (from Geoffrey Dewan). Special thanx to this people for their awesome work. -------------------------------------------- ----Notes----- This are the maps the Trip99 Q2 tournament was played on. The map tripdm1 is supposed to be for 32 players,Tripdm2 for 16, tripdm3 for 8,tripdm4 for 4 and tripduel is a remake of tripdm4 for 2 ppl. Maps for 4 people will be released at the party. --------------- ----------How to use----------------- I guess you all know how to handle maps,anyway: Create a directory in your quake2 directory named "trip" Unzip the zip file in your quake2/trip directory, launch quake2 with the line: quake2 +set game trip Inside quake2,launch a network server,pull down the console and type "map tripdm1" for the first map, "map tripdm2" for the second etc. ------------------------------------------ -----------Thanx---------------------- Special thanx goes to Bais who helped me in the balancing of the map tripduel.bsp,resulting in a nice and quite different duel map. Have fun ! ------------------------------------------ ------------Legal Stuff--------------- Do I have to write that again ? ------------------------------------------ BYE BARIO