PHARM1 ===================================================================================== ====================================================================================== A single player unit for QUAKE2 Ver.3.14 ====================================================================================== Title : PHARM//KATTLE//PRODUCE//PHARMER Date : 2/5/1998 File : PHARM1.zip Author : KNEEL Email address : kneel@compuserve.com Description : 4 levels around a loose theme. Levels are small to v.small, mainly to keep the frame rate down.This is only my second go at editing...be kind. Credits : Angie, Zack & Kes...as allways. Big thanks go to TRON.. 3D gamers edge. Aceplayers. Matt Sefton[spq2 heaven] & Shawn[Trespasser] for roughly the same reason...it's easy to diss but it takes time to encourage...thanks guys. ID software and anyone who took time to mail me with positive feedback. Oh yeah.....this unit is dedicated to the memory of FRITZ...sleep easy. ======================================================================================================= ====================================================================================================== *Play information* Single player : Indeed Cooperative : No Deathmatch : Sorry, no. Difficulty settings : Oh yes....Hard is Hard. Advice : Watch your health and ammo....you will need it. ====================================================================================================== ====================================================================================================== *Construction* Base : New levels from scratch Editor used : QERadiant 0.41...I know..I am upgrading as you read this! Known bugs : Yeah...Animated textures won't work??? And some texture slippage occured during compile. Build time : 4-5 weeks, on and off. Compile machine : Pent 166 w/32 megs and Power VR card. Qbsp time : PHARM 16 mins KATTLE 10 mins PRODUCE 250 secs PHARMER 300 secs Qvis : PHARM 14 hours KATTLE 12 hours PRODUCE 3 hours PHARMER 3 hours Qrad extra : Dont know.......Lost track. ===================================================================================================== ===================================================================================================== *How to run* Unzip to \Quake2\baseq2\maps\ Start Quake2 and at console type; map pharm.... map order is...PHARM PHARM3 PHARM2 PHARM4......Dont ask why they aint in order. It wont matter if you access them in the game. ======================================================================================================== ======================================================================================================== *Other stuff* My first map Recon was a huge eye opener for me in many ways...I hope this unit is significantly better. If you review this unit..Good or Bad...PLEASE MAIL ME Any and every constructive comment will be welcome so get in touch folks. Be happy folks. *A PLOT* With the death of the Makron came a kind of cautious joy...the Strogg were running scared. We had kicked thier collective mechanical butt, we were top dog, we were...stupid. In the fall of that year they fell upon our home worlds like black, diseased locust. Colony after colony gone ripped asunder before a wave of mindless hatred. World after world after world and then.....nothing For 4 months the space ways were clear. At last we located thier newest base of operations and the fleet departed, leaving only a skeleton crew to defend the home worlds. All was well until 3 days ago when a returning frieghter was ambushed by Strogg craft and boarded by 23 mindless drones. With courage and foresight the crew of the ship fought back and overpowered the drones, while our light fighters blew the Strogg ships to hades. Cool you may think......no way. Because as the autopsy commenced upon the fallen Strogg and the greasy, black visors were popped open, releasing a fetid stench and a noise akin to busting open a ripe melon, we were faced with a new problem. All the drones were the same guy! And to make matters worse...it was an ex commander of yours. Seems the Strogg have perfected cloning techniques. They now have a perfect way of increasing thier troops, boosting food produce and growing replacement body parts. We gotta stop them. Intense profiling and wave band emmission monitoring produced a name. TORAN, the Makrons top scientist and most vicious of right hand men. Seems that after the fall of Stroggos he fled to the waste lands of KRYTO, the planetoid nearest the vast Strogg star. A place so hot and inhospitable that the whole world is bathed in a red toxic glow. Toran seems to be hiding out in the worlds one city...a chemical extraction plant, processing the thick green crap that spews surfaceward from the volatile core. It's up to you soldier...we dont have the resources for a full scale assualt so were gonna beam you in, just outside the city gates. You must locate the clones and eradicate them...then find and assassinate Toran. In his typical Strogg paranoia he will have shared his knowledge with no one...take him out and the cloning process dies with him. Good luck trooper Good luck. A full version of this story will be available soon upon my web page....perhaps. ================================================================================================================================= ================================================================================================================================= *Legal guff* Copyright/permissions This level may be distributed free over the internet providing this text file is attached. Don't put it on any cd or any other formatt without first getting my prior and WRITTEN consent. Do not attempt to make money from it without my CONSENT IN WRITING. Just dont do it if it aint free!!!!! Feel free to discuss any proposals with me. ANY breach WILL be followed up. EMbrAce And UNitE KNEEL 98