============================================================================= DATE: November 21, 1998 ============================================================================= Title : "Stepped In It" Files : "stepped.bsp stepped.txt" Author : Scott Kraus AKA Skeetree, SoftShoulder Email Address : sftshldr@cybertron.com Date of release : 11/30/1998 Description : single map, single player Quake2 map for id Software's Quake2. ============================================================================= --ADDITIONAL CREDITS-- Playtesters: Kevin T. Kraus Prefabs used: Marine landing pod at beginning of stepped.bsp by Robin Hermance-Moore - p-banshee@geocities.com file q2mpod.zip (modified)"Flashing PCs" used in commcntr and lower intel room by Jack Davis aka 13bongtokes - jackd104@primenet.com file flashpcs.zip (modified)"Strogg Liquidfier Room" near end of map by Ali - e.mail kings@cypronet.net file q2liquidfier.zip (modified)"Death Corridor" killing hallway at end of stepped.bsp also by Ali - e.mail kings@cypronet.net file q2deathcor.zip Visit the Quake Prefab Park II for these and other fine prefabs: http://www.planetquake.com/qpp/qpp2/ --THANKS GO TO-- id Software Robert Duffy for QERadiant - http://www.planetquake.com/qeradiant Ravages of Radiant - http://www.planetquake.com/ravage RUST - http://www.planetquake.com/rust ============================================================================= --PLAY INFORMATION-- Game : Quake2 (NOTE: you must have Quake2 v.3.15 or higher to play this unit, as of this release current version is 3.20) Level Name : "Stepped in It" Files : stepped.bsp Single Player : YES Cooperative : No DeathMatch : No Difficulty Settings : No Construction: Base : New Editor used : QERadiant by Robert Duffy Map info : stepped.bsp 1040 brushes, 257 entities Platform used : PII 400, SE440BX, 160MB PC100 ram Compile time : 11 min 51 sec Known bugs : None New sounds/textures/entities: NO ============================================================================= This is my first released map. All my other maps were only learners ( As if this one is any different! ) ;) ============================================================================= --LOADING INFORMATION-- Copy the .bsp file to your quake2\baseq2\maps directory. If the \maps directory doesn't exist just create it. In the Q2 console type 'map stepped' Comments on this map are welcomed and greatly appreciated. ============================================================================= --LEGAL-- This Quake 2 level (stepped.bsp) is (c) 1998 Scott Davis Kraus DO NOT put these levels on any sort of commercial product. You MAY distribute these BSPs through any other means, provided you include this .txt file (unaltered) and it is free of charge. Do not modify this BSP. Plz do not use as a basis for other maps.