================================================================ Title : War Torn Central (I apologize for the name, as i am a dork) Filename : Wartorn.zip Date of Release : Thursday, February 19, 1998 Author : Darin Gard - Bastard, DaR, Steeupid Email Address : Jggard@worldnet.att.net Homepage : www.geocities.com\Southbeach\Breakers\3987 Misc. Author info : Sorry, i understand that you do not wish to know such information yet, er..trying to play bass for Cruciform (a baton rouge based Metal\Classic rock\Funk band) listening ta Primus, Metallica, The Misfits, any other Les Claypool affiliated bands.. Worshiping Queenie, Gtrgod, Les, Ler, Brain, Herb, Jesse, Townsley, an Colt. Making pitiful atempts at editing games... Description : Tis my first pitiful attempt at map design, the theme for this particular map was based upon the guitar player for our band's house in central, Loserana. Other Stuff by Author : Really sad and pitiful bass riffs, an a Cruciform band web-page at www.geocities.com\Southbeach\Breakers\3987..pleese visit Cruciform and send any comments to us, pleese. Additional Credits to : Daniel Kees (Aka GuitarGod) Root beer, Cheese crunchies The talented, kind and wonderful people at Qoole.com, Quake2.com Stomped.com Cdrom.com and Rust editing and design. No credit given to my exceedingly small brain, o course. ================================================================ * Play Information * Game : Quake2 Single Player : To admire the Mighty GtrGod's blessed house. Cooperative 2-4 Player : Yupyup Deathmatch 2-16 Player : Perhaps, if you like. Difficulty Settings : Nosir New Textures : Nosir New Graphics : Nosir New Music : Nosir Exit : Nosir * Construction * Base : From scratch, sir Editor(s) used : WinQoole v 2.31, Quark - for BSP conversion\editing Known bugs : i know of none, sir. Build Time : 27 hours over 5 days Texture WALs used : Original Quake 2 wals Compile machine : P266 MMX, 32M RAM QBSP3 Time : 4 seconds QVIS3 Time : 63 seconds QRAD3 Time : 494 seconds * How to play this BSP * 1. Put Wartorn.bsp in the 'baseq2\maps' directory under your Quake2 directory (pleese create one if it does not exist.) 2. Start Quake2, and enter 'map Wartorn' in your Quake2 console. * Copyrights\ Permissions * Pleese contact me via e-mail if you wish to use this level as a base or distribute it in any form..