Quake vs. The Borg RESISTANCE IS FUTILE... so you might as well check it out. Impulse 100 creates one Borg; you can use this command twice on a level. Should be used in a Coop or Deathmatch level. The AI is based on BGBot1.5, so they ain't too bright. They will still manage to assimilate you though. I am posting this as a fat pak0.pak file because it contains some .mdl and .wav files in there as well. There are quirks, but shouldn't be anything fatal. Also when there are alot of Borg the server will get bogged down. Experiment and have fun. This is version 1.2, below is a list of fixes and additions: 1. Will work for people using Quake v1.01 (Oops!!) 2. Contains support for multiple player skins. Impulse 201 Down one skin Impulse 200 Up on skin Impulse 199 Query what skin you are using 3. Will remember which skin you are wearing between level changes. 4. Site to site transport feature: Impulse 151 through Impulse 154, sets transport location Impulse 101 through Impulse 104, transports to set location 5. Star Trek sound effects for the new weapons. 6. Borg speak with a collective voice (really cool when there's a bunch of them in a room). 7. Will adapt to the nail gun properly 8. Works pretty cool with coop games. Borg hunt the grunts on the level and assimilate them. I think that's all of them. Remember, to install it, put the pak0.pak file in a folder called Borg and use the command line "Quake -game Borg." To spawn a borg use impulse 100; and incase you didn't know already impulse 12 cycles you backwards one weapon. Calvin Rien send questions, comments, problems to maximum@wco.com (not my email address, but he'll forward it).